This Unity WebGL presents a theoretical math functiont that I made called "Thetizer" which uses two side lengths to generate the angles of a circle. note: the thetizer function is more computer mathematics-based rather than applied math based due to using if statements and multiple.

It currently is Alpha and only works with 2D circles, but soon will work with 3D circle angles!

StatusIn development
CategoryOther
PlatformsHTML5
AuthorOmniAlphaBase
Made withUnity
Tags2D, 3D, Math, Unity

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